Whoa, a post! Do we still do those around here?
Melon-backs have the highest general intelligence, as in g. They can be expected to perform better than other types at whatever task they set their minds to, with two notable exceptions: 1) creativity, and 2) detailed simulation. I mean proper creativity here, which encapsulates aesthetic modes like Lord of the Rings, as opposed to highly intellectualized creative endeavors like Elective Affinities. Melon-back intelligence is characterized by intentionality and conscientious pursuit.
When I say “game-like activity”, I mean a game according to game theory or some endeavor that is heavily influenced by factors that can be analyzed by game theory:
The games studied in game theory are well-defined mathematical objects. To be fully defined, a game must specify the following elements: the players of the game, the information and actions available to each player at each decision point, and the payoffs for each outcome.
That means economics, law, politics, algebraic mathematics, and some bits of psychology that are useful for manipulation and propaganda. Dynamic systems of rational give-and-take.
The M-back contribution to general intelligence is primarily due to discernment:
Discernment: Time rate of type creation from drawing similarities from many different memories.
Melon-backs can receive huge boosts to their intelligence through extensive reading, training in mathematics, and writing, because this forces them to practice formalizing and acknowledging the types that they naturally acquire rapidly.
The actual thought process is best described by an M-back here:
Thought is an instantaneous explosion of branching worldlines, and the non-viable ones are immediately apparent. It takes almost no effort to understand why a worldline fails, but it takes immense effort rigorously to explain that, even to myself.
Writing about anything that comes from that direction is difficult for me. Partly because those thoughts aren’t represented in words. Those thoughts use densely interconnected graphs of ideas, which may themselves be graphs. No idea what the primitive graph nodes are.
Comment thread: The Excluded
Typically an M-back will create heuristics over time, which shortcuts this process. For instance, the best way to be in control of a group of more than 20 people is to be the biggest, the loudest, and slightly elevated over the crowd. These factors being generally the most important for crowd control, the M-back will seek to maximize them without bothering to run the game theory simulation engine (assuming that being in charge is their optimum outcome, of course).
“Life is a game”, said every sociopath, ever. This is true in an R-selected world full of people and resources. It is not true when it is 50 degrees below zero and you have exactly one minute to start a fire. Insofar as the M-back person can absorb the rules of the game, they can optimize their outcomes within it. This is the sole reason MCs and MMs tend to outperform MTs in the social arena: the MTs do not quickly absorb the rules that aren’t formally and explicitly stated. By extension, it would be no surprise if Game were the product of so many MTs.
Most geniuses are MTs, although many MTs are not geniuses. Almost all TTs above a certain IQ threshold will be geniuses. A genius is a curious monstrosity where an intellectual’s brain (M-back) is grafted into the endogeneous personality of an artist (T-front, where deepsock = endogeneous). Geniuses have high intelligence (centering around IQ 160), extremely high internal motivation, and a slightly wider associative horizon than average (a “tincture of madness”).