It would be a horrible mistake to ascribe ideological or political motives to Gamergate. In fact, the actors involved were among the most secularized, apolitical, degenerate hedonists that humanity ever produced. It would be much more accurate to compare them to Roman peasants demanding bread and circuses while their civilization collapsed around them. “Two things only the people anxiously desire — weed and video games.” What caused these peasants to revolt was that the American Lugenpresse despised them, and conspired to take away their bread and circuses.
For years the video game press, academics, and Hollywood spat on gamers as angry, violent, bigoted, worthless losers, not to mention lazy and celibate, and the source of many evils. The very identity “gamer” was born to describe half a generation of Millenials and many Xers who had completely given up on the rat race to pursue dopamine in its purest forms. The communists, being totalitarians, could not abide the existence of people whose lives were not driven by ideology. There is nothing more painful to a communist than the idea that someone, somewhere, is having a good time outside of the workers’ paradise. Thus, they infiltrated. And subverted.
Almost overnight, the video game press was saturated with listicles about sexism, racism, and white privilege in video games. Sociology turned its baleful eye toward video game demographics and was disgusted to find many Eurocentric protagonists, worlds, and stories! (Never mind the concomitant Nippocentric protagonists, worlds, and stories.) Such over-representation could only be explained by discrimination, and of course not by the much greater over-representation of white men (and Japanese) among game designers. It was a powderkeg.
The history of how that powderkeg was sparked has been written better elsewhere, but mind your sources. Milo is the best, but IIRC Vox’s book SJWs Always Lie also has a chapter on it.
Unlike other fandoms, gamers have fought back against this social justice incursion with waspish humour, internet memes, relentlessness, attention to detail and utter ruthlessness, exposing the lies and dodgy pasts of the feminists and busting journalists for outrageous professional malpractice, such as Polygon writer Ben Kuchera, who nearly destroyed a game developer CEO’s career by repeating lurid sexual allegations about him.
They have also staged massive letter-writing campaigns to the advertisers who support Gawker Media and Vox Media, whom gamers accuse of spreading lies about them. The campaign has cost Gawker Media seven figures in ad revenue to date. It’s the first time an organised revolt against sloppy, city-dwelling bloggers has got off the ground. The wider media has been watching, slack-jawed, hoping it doesn’t spread outside of video games. (Imagine if other readers got the same idea!)
I’m Writing a Book about Gamergate
Gamergaters were up against the wall. Video games were the only thing they still had that made life bearable, and the communists wanted to take them away. This violates the most important rule of war: Never back your enemy into a corner without the option of retreating. It’s a great underdog story, but what primarily concerns us with respect to the Alt-Right is the spontaneous organization of a highly effective, decentralized population of NEETs using 4GW propaganda tactics.
Mr. Lind and I had a conversation about #GamerGate. He recognized it as an obvious manifestation of 4GW, so it’s interesting to see that the students of 4GW see it clearly as well.
Gamergate and 4GW
This is getting a bit long for its purpose, but I think it’s important to recognize that Gamergate was a turning point in the culture war and eventually resulted in Trump’s election. This cartoon puts it better than I can:
Gawker is gone now, in part due to techie funding (Thiel). The ranks of the most influential gaming news websites like The Escapist have been purged of Cultural Marxists. And so…the gamers were victorious, the communists had fled to their ivory towers, and Gamergate was over. But the 4GW apparatus remained.