On the Alt-Right, part III

The numbering was already screwed up, might as well meme it.
Part 1
Part 2

It would be a horrible mistake to ascribe ideological or political motives to Gamergate. In fact, the actors involved were among the most secularized, apolitical, degenerate hedonists that humanity ever produced. It would be much more accurate to compare them to Roman peasants demanding bread and circuses while their civilization collapsed around them. “Two things only the people anxiously desire — weed and video games.” What caused these peasants to revolt was that the American Lugenpresse despised them, and conspired to take away their bread and circuses.

For years the video game press, academics, and Hollywood spat on gamers as angry, violent, bigoted, worthless losers, not to mention lazy and celibate, and the source of many evils. The very identity “gamer” was born to describe half a generation of Millenials and many Xers who had completely given up on the rat race to pursue dopamine in its purest forms. The communists, being totalitarians, could not abide the existence of people whose lives were not driven by ideology. There is nothing more painful to a communist than the idea that someone, somewhere, is having a good time outside of the workers’ paradise. Thus, they infiltrated. And subverted.

Almost overnight, the video game press was saturated with listicles about sexism, racism, and white privilege in video games. Sociology turned its baleful eye toward video game demographics and was disgusted to find many Eurocentric protagonists, worlds, and stories! (Never mind the concomitant Nippocentric protagonists, worlds, and stories.) Such over-representation could only be explained by discrimination, and of course not by the much greater over-representation of white men (and Japanese) among game designers. It was a powderkeg.

The history of how that powderkeg was sparked has been written better elsewhere, but mind your sources. Milo is the best, but IIRC Vox’s book SJWs Always Lie also has a chapter on it.

Unlike other fandoms, gamers have fought back against this social justice incursion with waspish humour, internet memes, relentlessness, attention to detail and utter ruthlessness, exposing the lies and dodgy pasts of the feminists and busting journalists for outrageous professional malpractice, such as Polygon writer Ben Kuchera, who nearly destroyed a game developer CEO’s career by repeating lurid sexual allegations about him.

They have also staged massive letter-writing campaigns to the advertisers who support Gawker Media and Vox Media, whom gamers accuse of spreading lies about them. The campaign has cost Gawker Media seven figures in ad revenue to date. It’s the first time an organised revolt against sloppy, city-dwelling bloggers has got off the ground. The wider media has been watching, slack-jawed, hoping it doesn’t spread outside of video games. (Imagine if other readers got the same idea!)

Milo Yiannopoulos
I’m Writing a Book about Gamergate

Gamergaters were up against the wall. Video games were the only thing they still had that made life bearable, and the communists wanted to take them away. This violates the most important rule of war: Never back your enemy into a corner without the option of retreating. It’s a great underdog story, but what primarily concerns us with respect to the Alt-Right is the spontaneous organization of a highly effective, decentralized population of NEETs using 4GW propaganda tactics.

Mr. Lind and I had a conversation about #GamerGate. He recognized it as an obvious manifestation of 4GW, so it’s interesting to see that the students of 4GW see it clearly as well.

Vox Day
Gamergate and 4GW

This is getting a bit long for its purpose, but I think it’s important to recognize that Gamergate was a turning point in the culture war and eventually resulted in Trump’s election. This cartoon puts it better than I can:

Gawker is gone now, in part due to techie funding (Thiel). The ranks of the most influential gaming news websites like The Escapist have been purged of Cultural Marxists. And so…the gamers were victorious, the communists had fled to their ivory towers, and Gamergate was over. But the 4GW apparatus remained.

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American Alt-Right flowchart

Sorry about the formatting on that one line, I was in a rush.

Alt-Right

Last updated: 5-11-17

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The factory analogy for the two-factor intelligence model, part 2

Previously:
The “brainpower” model of IQ
The factory analogy for the two-factor intelligence model
Traits related to mental speed and caliber

First, I’m going to present a simple hydraulic system to get the basic idea across. Then I’ll present a simple pneumatic system with a couple of added features. The intention of this model is to explain the results of IQ tests, and why speedsters are generally favored. If my hydraulic explanation doesn’t do it for you, this video might help.

The concept of mental caliber and mental speed is analogous to the behavior of a hydraulic circuit, which has a characteristic pressure and flow rate. Consider a simple circuit with a pressure of 1001 psi, which is driving five identical actuators with piston areas of one inch each. The five cylinders are loaded with 400 lbs, 600 lbs, 1000 lbs, 1400 lbs, and 1800 lbs. Please refer to my incredible CAD drawing, produced using all of the latest technology.

Incredible_drawing

The pressure of the fluid exerts a force on each piston equal to 1001 pounds of force, because force is pressure times piston area. The first three pistons move upward at the same velocity. The latter two do not move at all. This is analogous to a mental test with five problems of increasing difficulty. If a person has adequate mental caliber, they will solve the problem. If not, they will never solve the problem. This is Paul Cooijmans’ model for very high intelligence. I believe he is halfway correct.

Fluid pressure determines how much force is applied, but the speed with which the three cylinders move is not affected by pressure at all. Returning to the hydraulic example, let’s say that the actuators have volumes of 1 gallon. In order to move the pistons, this volume must be gradually filled by pumping hydraulic fluid through the pipework. In order to extend all five actuators, it would be necessary to pump five gallons.

The speed with which the actuators reach their extended position depends on how fast you can pump that five gallons to them. If your pump, pipes, and valves can put out a flow of 1 gallon/minute, it’s going to take 5 minutes to fill up the five cylinders and fully extend them. This is analogous to mental speed. A system with a pressure of 1001 psi and a flow rate of 1 gallon/minute is going to extend the first three cylinders in three minutes, and then stop.

This system is analogous to a person with medium caliber and medium speed taking an IQ test with five problems of increasing difficulty. He solves the first three problems in a minute each, but is stumped by the fourth question and can’t make any progress. If the flow rate in the system were increased to three gallons/minute, then the same three cylinders would be extended in only one minute, but the other two wouldn’t move. This is similar to a person with higher mental speed taking the same IQ test and solving the first three problems in only one minute (much faster than the other testee), and then being stumped by the more difficult questions.

This is the most basic analogy, which I’m using to introduce the idea. In reality, I believe IQ tests are more like a pneumatic system. There are two big differences. The first difference is that pressure has a small, nonlinear effect on flow rate. This is due to the compressibility of air, which is not present in hydraulic systems.

The second difference is “chattering”. This happens when the pressure in the system is just barely high enough for the actuator to move its load. Again, this is due to the compressibility of air. The third actuator in our system is a good example because the force on the piston, 1001 lbs, is very close to the weight sitting on top of it. The piston will not extend smoothly, but rather in little fits and starts. Each time the air pressure overcomes the friction of the piston on the cylinder wall, the piston jumps forward. This increases the volume that the compressed air has to occupy. As a result, the pressure temporarily drops until more air can be pumped in to fill the new volume. Until then, the piston halts due to friction. When the volume is filled with new air, friction is overcome again and the piston jumps forward, and so on.

These two phenomena are analogous to two phenomena that we see in IQ tests.
First, we see that increasing mental caliber does make a testee a bit quicker at the easy problems. But the dependence is nonlinear and not very strong. It looks something like this:

Second, we see that people working to solve problems at the upper limit of their abilities will experience halting progress, as if they are overcoming many small frustrations. If we take both characteristic qualities of the circuit together, we get what’s called “horsepower” in physics. This is a measure of work done per time. I believe that g can be best described as “brainpower”, or the ability to solve difficult problems over time.

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On Oppositional Defiant “Disorder”

Air quotes because it’s really quite adaptive on the individual level, even if society formally disapproves.

ODD is a fixation to a common human behavior I call “conspicuous rule-breaking”. It’s a variant of virtue signalling where a person will flagrantly violate a social or institutional taboo in the view of others to demonstrate their high status. Chicks dig conspicuous rule-breaking because it demonstrates unpredictable wildness (the opposite of slavish predictability), which is why civilization is incompatible with feminism. Men fall into three camps, based on their preferred social style: signalers are impressed and attracted to conspicuous rule-breaking, spergs are offended and repulsed, and small-talkers are just surprised and confused (hence the nervous laughter).

There are two variables which determine the success of this behavior: the strength of the taboo and the severity of the punishment. The best-case outcome for a taboo breaker is to maximize the former and minimize the latter, so that people see them performing heinous crimes without being punished. If they can pull this off, it demonstrates extremely high status—after all, a person would have to have high value to the tribe in order to do whatever they want without consequences. The perception creates the reality, hence the feedback loop that propels extreme taboo breakers like Tony Podesta and Jeffrey Epstein to the highest levels of political power. However, there is always a risk-reward calculation involved in breaking large taboos, because the tribe might decide that public displays of pedophilia and cannibalism are more than they can rationalize and still feel like good, moral people.

Once again, ODD is a fixation on this behavior. ODD can be either biologically hardcoded at birth or hardcoded during early development via idealistic fixation, similar to warrior idealism. To illustrate, I’ll describe a very interesting case in the kitchen at my weekend job, the pizza place. He’s 100% German and has many of the stereotypical traits, but his dad was a deadbeat and ran out while he was an infant. This combination of German-ness and dad issues leads to a very unusual set of behaviors: he does a lot of drugs and still shows up half an hour early to work every single day. When nobody’s looking he follows the rules and does the work of five people, but when he’s being observed he breaks rules and starts shit. He’s a great guy to have around during a dinner rush, not so great when he’s bored. As you might expect, he’s been to jail several times and does extremely well with women: right now he’s moving into a swanky apartment with a hot upper class girl whose mom is paying for it (not even exaggerating). We get along marvelously. I figure if the race war goes hot he’ll be an excellent ally too; I’ll just arm him and point him in a general direction, so he can take a little initiative.

ODD can be distinguished from merely impulsive/short-sighted oppositional behavior by observing the response to punishment: impulsive/short-sighted misbehavior will cease, whereas pathological defiance will intensify.

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Why autistic people are big on rules

It’s a variation of the “freeze” response to confusion and danger.

A recruit was standing on a roof at Parris Island in the burning sun at parade rest. His DI had put him there to work on the roof and somehow had forgotten him. A passing sergeant noticed, stared curiously for a second, and bellowed, “Git down from there, prive.”

The private didn’t move.

“Goddamit, git down here,” bawled the instructor, unused to being ignored.

Nothing. The private looked deeply unhappy, but didn’t so much as twitch.

Another DI came along and yelled, but nothing moved the recruit. He gazed desperately ahead, either deaf or crazed by the sun. A group formed on the sidewalk, including a warrant officer, a lieutenant, and, finally, a passing light colonel.

The colonel snapped his crispest order. The private stared ahead. The crowd conferred, decided they had a mental case on their hands and prepared to send for a struggle buggy and some big corpsmen. Then the private’s DI returned.

“Jaworski, Ten-hut! Git your butt down from there.”

Down came Jaworski. From parade rest, you see, the only acceptable order is “attention”. The manual of arms says so.

“You see,” a drill instructor explained to me, “a recruit’s in a place he doesn’t understand at all, and nothing ever works for him. Back home, he knows the rules. Maybe he’s a big dude on the block, got it made. Not here. Everybody’s yelling at him and he can’t ever do anything right.

“So he figures he’ll do exactly what he’s told. It’s his way of protecting himself. If something goes wrong, he thinks at least it’s not his fault. This is what a drill instructor’s got to learn — nothing’s too crazy for a recruit to do if he thinks it’s what you told him. And you really got to think about it. Otherwise you can get him hurt.

Fred Reed
The Marine Corps, 1966: Not Too Many Snowflakes

Yes, I’m aware the recruit in the story was probably not autistic. What I mean is that this situation is analogous to the way aspies feel in a world full of vindictive, angry people who don’t make any sense. Pain is the universal language, so that’s why we’re all familiar with typical fear responses.

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Dew point analogy to r/k and economics

Why is it so natural to compare politics, economics, and war to weather and storms? As with all analogies, it’s because they have formal elements in common. (And I mean aside from the theory that human economic moods are primarily driven by sun activity, which I believe is true.) Let’s sperg a little and describe these formal elements.

R is air and K is water. During economic good times (high temperature), when the sun is shining and the dew point is high, water vapor coexists with air to create humidity. Although water vapor retains the polarization that drives it to coalesce and condense (re: localized subcultures), the average kinetic energies of the air and water molecules are high enough that all forming groups are broken up (atomized) by random collisions.

Cold air has much less capacity to hold water vapor, so that 50% humidity at room temperature (70 Fahrenheit) becomes 100% humidity at 50 degrees without changing the amount of water in the air. This lower temperature (50 degrees) is called the dew point of that volume of air. When the temperature outside drops past the dew point, you begin to get condensation, better known as “rain”.

In the context of our analogy, rain is the separation of R and K-selected groups. Depending on the speed with which the temperature drops, the separation may be relatively peaceful or extremely violent.

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Your regularly scheduled red vortex of DOOM

This is a mythical trope in Japanese visual culture, which is drawn from transcendentalism in Enlightenment-era mathematics. This probably won’t make a lot of sense right now, so I’m just recording it for posterity.

Some people were confused by my inclusion of a vortex in the introductory post on the alt-right. I was hinting at a larger idea that I haven’t quite wrapped my head around. Fortunately, I came across the artistic expression of this idea in art recently—specifically, in Final Fantasy 8. (For the record, I don’t recommend the game in general.) There’s this event called the “Lunar Cry”, which contains a lot of familiar visual elements:

The backstory of this phenomenon ought to call the Eclipse event from Berserk to your memory:

The Lunar Cry…is a phenomenon in Final Fantasy VIII where creatures of the moon — monsters — fall to earth at regular intervals.

…the cycle began tens of thousands of years ago; a product of gravity, the phenomenon is similar to the pull on the tides; when the moon’s surface reaches saturation point with monsters it spills and falls to the planet and can destroy entire nations.

Lunar Cry

There’s one other similar event in Japanese visual culture that should help you to sense what I’m getting at: Third Impact, from Evangelion.

The Third Impact is an event mentioned in Neon Genesis Evangelion and finally occurring in The End of Evangelion where Human Instrumentality was almost achieved. It began when Rei Ayanami (also the vessel for Lilith’s soul) transformed into the Angel form of Lilith, and used Unit-01 as a catalyst. Shinji Ikari was inside of the Eva, as the Mass Production Eva units appeared and formed a Tree of Sephiroth. Soon afterward, Evangelion Unit-01 became the Tree of Life. This event is a global Anti A.T. Field event which terminates A.T. Fields of all living beings on Earth.

Third Impact

This won’t make sense unless you understand the context, where Unit 01’s awakening occurs due to the unification of Adam and Lilith’s genes to create the “tree of life”.

What I take from the context of these three datapoints is that the Zodiacist obsession with obtaining the moon is inextricable from Lilith death cult worship. Either they believe that Lilith is literally imprisoned in the moon or this is an esoteric metaphor for something equally insane. Apparently, the reward for mass human sacrifice in this effort is that the nation that succeeds in doing so (personified by Unit 01 in Evangelion and Griffith in Berserk) is elevated to transcendant status.

Well, if I ever needed to convince y’all that I’m an unreliable narrator, this was the post to do it. Hopefully somebody with a better brain will understand and express it better—this is why I tell people I feel like I was supposed to be smarter.

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